DARK GAIA'S PROFILE
Dark Gaia
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I develop games and I write. I have a Bachelor of Arts in creative writing and journalism. I like writing speculative fiction, horror and literary fiction, sometimes all blended together. You can find elements of my writing in my games, because I consider my games to be stories just that happen to have gameplay.
I post updates on my Facebook and Twitter:
Facebook: http://www.facebook.com/pages/Dark-Gaia-Studios/365139189465
Twitter: https://twitter.com/#!/DRobertGrixti
I post updates on my Facebook and Twitter:
Facebook: http://www.facebook.com/pages/Dark-Gaia-Studios/365139189465
Twitter: https://twitter.com/#!/DRobertGrixti
Legionwood 2: Rise of th...
A sprawling J-RPG game and direct sequel to Legionwood: Tale of the Two Swords.
A sprawling J-RPG game and direct sequel to Legionwood: Tale of the Two Swords.
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Legionwood 2: Rise of the Eternal's Realm
No, the game ends a fair bit after the Ferrum Catacombs. Nobody else has reported such a crash. Could you tell me a little more about it so that I could fix it for you?
The 2 handed bug is something I'm aware of. The Rogue isn't supposed to be able to dual wield them, but I haven't actually gotten around to implementing the restriction yet. The Aelia bug is one I didn't know about; it's indeed caused by Lionel being blown away during the battle. I'll add it to the list of things to fix.
The 2 handed bug is something I'm aware of. The Rogue isn't supposed to be able to dual wield them, but I haven't actually gotten around to implementing the restriction yet. The Aelia bug is one I didn't know about; it's indeed caused by Lionel being blown away during the battle. I'll add it to the list of things to fix.
Legionwood 2: Rise of the Eternal's Realm
Toxify won't kill your heroes - it'll actually wear off after 50-100 steps. Also, a couple of the monsters in the first area either drop or have Antibiotics to steal.
I did warn you that the game was hard :)
I did warn you that the game was hard :)
One Night
The bug preventing entry to the Startup Disk room has been fixed :)
The Stack Errors occur if you use F12 to reset the game. Avoid playing after doing an F12 reset, or certain scripts start to run improperly.
As for the Other Dimension, there is a save point - it's on the right of the first long corridor room, after arriving. You can also use Compact Discs to save anytime.
The Stack Errors occur if you use F12 to reset the game. Avoid playing after doing an F12 reset, or certain scripts start to run improperly.
As for the Other Dimension, there is a save point - it's on the right of the first long corridor room, after arriving. You can also use Compact Discs to save anytime.
Chapter Two: Aftermath and Alliance walkthrough
Well, this isn't the complete Chapter 2. As I said in this version's release notes, the Beta 3.0 only contains the first half of Chapter 2. The party still have to visit Entoban.
Chapter Two: Aftermath and Alliance walkthrough
Good walkthrough, but I should point out that where you've written that the player unlocks the Ranger class, they can also unlock the Barbarian class with negative karma.
Legionwood 2: Rise of the Eternal's Realm
Legionwood 2: Rise of the Eternal's Realm
Legionwood 2: Rise of the Eternal's Realm
@littlebro: No, it isn't. I'll fix that up.
@gobik: I'll try and see what I can do. I'll need to get my scripter to look at it and see what's causing the crash.
@gobik: I'll try and see what I can do. I'll need to get my scripter to look at it and see what's causing the crash.
Legionwood 2: Rise of the Eternal's Realm
Well, in either case, I'll definitely be adding in a more reliable way of getting Antidotes when I update the game (probably Beta 4.0). So far, I do know for sure that the enemies have a 1/4 chance of dropping Antibiotics, but I'll add in the ability to steal them, too.













